#include <iostream>
#include <SFML/Graphics.hpp>
#include "world.h"
#include <string>

int main()
{   
    sf::RenderWindow App(sf::VideoMode(600, 600), "AweTrix");
    World w(10, 10);
    World a(10, 10);
    
    while(App.IsOpened())
    {
	sf::Event Event;
	while(App.PollEvent(Event))
	{
	    if(Event.Type == sf::Event::Closed)
		App.Close();
	}
	
	App.Clear();
	w.Draw(App);
	App.Display();
    }

    return EXIT_SUCCESS;
}
